Vector Concepts and Representations
Vectors are fundamental mathematical objects that possess both magnitude and direction, describing a translation. Hence they showcase both quantity and orientation in some space.
They can be written as a bold letter or with a vector sign on top, for example
$$\vec{v} \text{ OR } \mathbf{v}$$
Position and Displacement Vectors
Position vectors represent the location of a point in space relative to a fixed origin. For instance, if we consider a point P in three-dimensional space, its position vector $\vec{OP}$ would extend from the origin O to the point P.
Displacement vectors, on the other hand, describe the change in position from one point to another. If we have two points A and B, the displacement vector $\vec{AB}$ represents the directed path from A to B. Or from B to A would be $\vec{BA}$

Let the right red position vector be $\vec{OA}=\mathbf{a}$ and the left red position vector be $\vec{OB} = \mathbf{b}$. Then the blue vector goes from $\vec{OA}$ to $\vec{OB}$ which is $\vec{AB}$ and can be calculated as $\mathbf{b}- \mathbf{a}$
NoteA position vector is technically also a direction vector but referring to a specific point, that's why we notate $\mathbf{b} - \mathbf{a}$ where $\mathbf{a},\mathbf{b}$ are actual vectors, instead of using the position notation
Representation Using Directed Line Segments
Vectors are often visually represented as arrows, where the length of the arrow corresponds to the vector's magnitude, and the direction of the arrow indicates the vector's direction.
NoteThe same vector can be represented by any arrow with the same length and direction, regardless of its starting point. This is known as the "free vector" concept.
Base Vectors and Components
Base Vectors i, j, k
In three-dimensional space, we define three standard unit vectors:
- $i = \begin{pmatrix} 1 \\ 0 \\ 0 \end{pmatrix}$
- $j = \begin{pmatrix} 0 \\ 1 \\ 0 \end{pmatrix}$
- $k = \begin{pmatrix} 0 \\ 0 \\ 1 \end{pmatrix}$
These vectors form a basis for 3D space, meaning any vector can be expressed as a linear combination of these base vectors.
Components of a Vector
A vector v can be expressed in terms of its components:
$\mathbf{v} = (v_1, v_2, v_3) = v_1\times i + v_2\times j + v_3\times k$
Where $v_1$, $v_2$, and $v_3$ are scalar values representing the vector's components along the x, y, and z axes respectively.
ExampleThe vector $\mathbf{v} = \begin{pmatrix} 3\\ -2 \\ 5 \end{pmatrix}$ can be written as:
$$v = 3i - 2j + 5k$$
This representation shows how much of each base vector contributes to the overall vector.
Magnitude and Unit
Since a vector goes in multiple directions, the actual length of the vector, or in other words the magnitude, can be calculated by taking the sum of the squares of each component. This is a simple property of Pythagoras, and for 2-dimensional or 3-dimensional, can be easily shown.
The magnitude is written as $||\mathbf{v}||$ and for a vector $\mathbf{v} = \begin{pmatrix} v_1 \\ v_2 \\ v_3 \end{pmatrix}$ can be calculated as
$$||\mathbf{v}|| = \sqrt{v_1^2 + v_2^2 + v_3^2}$$
A vector that has a length of $1$ is called a unit vector. In fact a vector going one direction can be scaled into a unit vector in the same direction by
$$\mathbf{u} = \frac{\mathbf{v}}{||\mathbf{v}||}$$