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Augmented Reality
A technology that overlays digital information or models onto the real world, usually through a phone, tablet, or AR glasses.
Digital Humans
Virtual representations of human bodies used to simulate real users interacting with a product or environment.
Finite Element Analysis (FEA)
A computerised simulation method that breaks down a model into small elements to analyse how it responds to physical forces.
Haptic Technology
Technology that simulates the sense of touch by applying vibrations, forces, or motions to the user.
Motion Capture
A technique that records human movement using sensors or cameras to apply realistic motion to digital models.
Virtual Reality (VR)
A fully immersive digital environment where users can interact with a 3D model or simulation using a headset or interface.