4.6C Conflicts, War, Laws, Regulations, and Policies
This sub-topic has two parts. First, how digital systems change conflict and warfare. Then how laws, regulations, and policies try to govern the technology.
The organising concept is power. Digital tools change who can fight and who makes the rules. Systems matters too: one tool, like an autonomous drone or a platform law, ripples across a whole society.
Keep the halves apart: impacts (already here, e.g. a cyberattack or new platform regulation) versus implications (escalation, harm to civilians, rules that arrive too late).
Content topics: AI and robots and autonomous technologies reach the battlefield, networks and media carry cyberattacks and propaganda, and values and ethics run throughout because life and liberty are at stake.
The Digital Front
Cyberwarfare uses attacks on computer systems to disrupt, damage, or spy on an opponent, often targeting the infrastructure a society depends on.
A cyberattack can shut off power or disrupt water and banking, from anywhere and at low cost.
The attribution problem: it is often hard to prove who launched an attack, which makes deterrence and accountability difficult and blurs the line between war and crime, states and hidden proxies.
Concepts: through power a small actor can strike a much larger one; through systems an attack on one network cascades across dependent services.
Impacts vs implications: real disruption and a new arena of conflict; harder problems are attribution, vulnerable civilian infrastructure, and an arms race in offensive and defensive tools.
Autonomous and AI-Enabled Weapons
Drones, loitering munitions, and AI target-selection are already part of modern conflict, raising the prospect of lethal autonomous weapons that could choose and attack targets without a human deciding.
The central debate is meaningful human control: should a human always authorise lethal force, or can a machine decide?
Since 2023 the UN has taken up the question (2024 General Assembly resolution, 2025 talks), and the Secretary-General has called for a binding treaty (see case study).
Concepts: through values and ethics the deepest problem is accountability (a machine cannot be held responsible, so responsibility must trace to a human); through power automation can lower the threshold for force and speed conflict beyond human reaction time.
Impacts vs implications: strikes become faster, cheaper, more precise, with less risk to one's own forces; but an accountability gap, risk of error against civilians, and pressure to remove the human. Contested: states, militaries, and rights groups disagree sharply.
The Battle for the Story
Propaganda and deliberate disinformation, alongside honest misinformation, spread through networks to shape how people at home and abroad understand a war.
Digital tools cut both ways. States flood feeds with framed or fabricated content, including deepfakes. On the same networks, open-source investigators verify events from satellite images and posts.
False claims spread as fast as accurate ones, and checking them takes time the moment rarely allows.
Concepts: through media and power whoever shapes the story shapes support, recruitment, and morale; through values and ethics the harms are manipulation of a frightened public and erosion of shared facts.
Laws, Regulations, and Policies
Digital regulation spans data protection, platform rules, cybercrime law, AI rules, and the contested question of encryption and lawful access.
Recent examples show teeth: the EU's GDPR, AI Act, and Digital Services Act now shape platforms worldwide; under the DSA the EU has opened investigations into major platforms and issued large fines.
Encryption sits at the centre of a running fight between privacy and law-enforcement access.
Concepts: through power a few large blocs and companies effectively set the global rules; through systems one regulation can reshape the whole online environment. Contested: enforcement is uneven and hard trade-offs (privacy against security) remain.
Weighing a Contested Balance
Two-sided: digital systems can strengthen security, expose wrongdoing, and let rules be written and enforced. They can also escalate conflict, harm civilians, spread confusion, and slip decisions beyond human control.
Outcome depends on keeping humans in the loop, being able to attribute and answer for attacks, and whether law can keep pace across borders. It also depends on whether states choose to show restraint in how they build and use these tools.
Case study
System: Lethal autonomous weapons systems (LAWS) select and attack targets using AI with little or no human control at the moment of force, drawing on the robots and autonomous technologies and artificial intelligence content topics (sensing, deciding, acting without a person in the loop).
Specifics: AI and autonomy already enter conflict via drones, loitering munitions, and AI target-selection; fully autonomous killing is not yet standard but the capability is close. A UN General Assembly resolution passed in December 2024 with 166 states in favour, dedicated talks were held in 2025, and the Secretary-General urged a binding treaty by 2026. More than 120 states back negotiations; some major military powers resist a hard ban.
Impacts and implications: Impacts: autonomy makes strikes faster, cheaper, and lower-risk for the side using it. Implications: an accountability gap (a machine cannot answer for a wrongful death) and a lowered threshold for war that speeds escalation beyond human judgment. The core demand is that meaningful human control be preserved.
Concepts: Values and ethics (responsibility for a killing must trace to a human); power (control shifts from soldiers to systems and their makers); change (the basic act of using force is redefined). Mainly political context, strong social links.
Theory of Knowledge
If an autonomous weapon kills the wrong person, who is responsible: the commander, the programmer, the manufacturer, or no one?
A machine cannot be blamed or punished. When responsibility for a life-and-death act cannot be located, can that act be just, and should the decision be handed to a machine at all?
Active recall
Self review
Explain the attribution problem in cyberwarfare and why it makes deterrence difficult.
Explain what meaningful human control means and why it is central to the autonomous-weapons debate.
Give one way digital tools spread disinformation in conflict and one way they help verify the truth.
Explain the pacing problem in digital regulation, using the EU's platform or AI rules.