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1. System fundamentals
1.1 Systems in organizations
1.2 System design basics
2. Computer organization
2.1 Computer organization
3. Networks
3.1 Networks
4. Computational thinking, problem-solving and programming
4.1 General principles
4.2 Connecting computational thinking and program design
4.3 Introduction to programming
5. Abstract data structures (HL)
5.1 Abstract data structures
6. Resource management (HL)
6.1 Resource management
7. Control (HL)
7.1 Control
A. Databases
A.1 Basic concepts
A.2 The relational database model
A.3 Further aspects of database management
A.4 Further database models and database analysis
B. Modelling and simulation
B.1 The basic model
B.2 Simulations
B.3 Visualization
B.4 Communication modelling and simulation
C. Web science
C.1 Creating the web
C.2 Searching the web
C.3 Distributed approaches to the web
C.4 The evolving web
C.5 Analysing the web
C.6 The intelligent web
D. Object-oriented programming (OOP)
D.1 Objects as a programming concept
D.2 Features of OOP
D.3 Program development
D.4 Advanced program development
Procedure
A is a series of steps or actions that are followed to achieve a specific goal.
Sub-procedures
Smaller, reusable blocks of code that help break down complex problems into manageable parts.