Evaluating Translation Processes: Interpreters and Compilers
NoteKey Terms and Definitions used in this section
- Machine Code / Machine Instructions / Machine Language
- The basic commands that a CPU understands directly. Written in binary (1s and 0s) and specific to each type of processor.
- Assembly Language
- A slightly easier way to write machine code using short words (like ADD or MOV) instead of binary. Still low-level, but more readable.
- Compiler
- A program that translates your code all at once into machine code before it runs.
- Interpreter
- A program that translates and runs your code line-by-line, while the program is running.
- Translation
- The process of turning human-written code into machine code so the computer can understand it. Can be done using a compiler or an interpreter.
- Programming Language
- A special set of rules and words used to write programs. Examples include Python, Java, and C++.
- Binary Executable
- A file that contains machine code and can run directly on your computer (e.g. .exe file on Windows).
- Bytecode
- A halfway version of code (not quite machine code) designed to be run by an interpreter (like Java’s JVM).
- Parser
- A tool that checks code and breaks it into parts (like a grammar checker), so the computer knows what each bit means.
- Semantics
- The exact meaning or behaviour of a line of code — what it actually does when run.
- Standard Library
- A collection of ready-made tools (like functions and modules) that come with a programming language to help you build programs more easily.
The Mechanics and Use Cases of Each Translation Approach
Interpreted Programming Languages
- Line-by-Line Execution: Interpreters translate and execute code line by line.
- Real-Time Translation: This approach allows for immediate feedback, making it ideal for debugging.
- Platform Independence: Interpreted languages are often platform-independent, as the interpreter acts as a bridge between the source code and the machine.
Interpreted languages like Python, JavaScript, and Ruby are popular for rapid development and prototyping due to their fast feedback loops.
Compiled Programming Languages
- Full Translation: Compilers translate the entire source code into a binary executable before execution.
- Error Checking: Errors are detected during the compilation process, ensuring that the program is error-free before running.
- Platform Specificity: Compiled programs are often platform-specific, requiring recompilation for different systems.
Compiled languages like C++, Rust, and Go are used in performance-critical applications where execution speed is paramount.
Differences in Error Detection, Translation Time, Portability, and Applicability
Error Detection
- Interpreters: Detect errors at runtime, providing immediate feedback but potentially interrupting execution.
- Compilers: Detect errors before execution, ensuring a smoother runtime but requiring fixes before the program can run.
When debugging, use an interpreter for quick feedback and a compiler for thorough error checking.
Translation Time
- Interpreters: Translate code on-the-fly, leading to slower execution but faster development cycles.
- Compilers: Translate code before execution, resulting in faster runtime but longer development cycles due to recompilation.
Think of an interpreter as a real-time translator in a conversation, while a compiler is like a translator who prepares a written document in advance.
Portability
- Interpreters: Offer high portability, as the same code can run on any system with a compatible interpreter.
- Compilers: Produce platform-specific executables, requiring recompilation for different systems.
Bytecode interpreters, like those used in Java, offer a middle ground by compiling to platform-independent bytecode that runs on a virtual machine.